Try to make a war end as fast as possible for it can give the enemy time to catch up technologically and hinder your progress. The key here is to eliminate all hostile nations for the sake of your existence. Otherwise, after establishing the Monarchy, set the new tech goal to Iron Working. If neighbours around you have a friendly attitude towards you, skip to the next section and research trade. Monarchy governments were built for war, and have a slightly higher Tax Limit, allowing for more research. The Kingdom (Optional) Becoming a Monarchy is key if you start a war with other nation early in the game. If otherwise skip the next section and research Trade. If you come in contact with another player at this point, go ahead and set the tech goal to Monarchy. Build Triremes to find more land to settle on. If you are on a small continent or island, set Map Making as the very first goal. Building roads along Deserts, Plains, and Grasslands are faster than on hills, forests, and Mountains. After all the work is done and you decide to move the workers to another city, have them build a road on the way to the city. Having two workers on the same tile speeds up the transformation. If a city has many forest tiles around it, turn them into plains then irrigate them. After that, use them to change Swamps and Jungles into either Grasslands or Forests. Use the workers to irrigate plains and grasslands around cities, then build roads to add trade points. After building as many cities as possible, use other settlers as workers to change the land around cities farthest away from the capitol. If you are not alone, use your explorer to block other settlers away form unclaimed land until you build on it. Continuously build settlers until until most of the available land is taken. Wait to see if there are other players on your continent before choosing a higher technology to research. In the Research tab, set the technology goal to Alphabet. If the production of Settlers out paces it growth to becoming size 2, then produce coins until building settlers matches the number it'll take to grow. After building your first city, immediately start producing Settlers. A good place to put a city would be on a special tile,in an area with many specials surrounding it, on grassland, or on the coast. After moving the Explorer, select a Settler and place it on a good settling spot to build a city. Try to make this unit survive as long as possible, and if you come across a friendly mercenary Legion, use them to enter huts for some contain barbarians that'll kill the unit. It'll help scope out for good land to settle on, find other AIs, and enter tribal huts. Your explorer is key to the first moments of your nation. Settlement Era By default you should start with two settlers, two workers, and an explorer. The more nations that have to be dealt with, the more chance of war and stunting progress and endangering your civilisation. For a more difficult game, adjust the number of players you have in the game. Go to the Military tab and set Barbarian Appearance Frequency to No Barbarians. This will prevent cities from sharing too many tiles or having an AI build cities right next to one another. In the Sociological tab, set Minimum Distance Between Cities to 4. For a rectangular, map-like geography of the game, set Map Topology Index to Wrap East-West and Isometric for an unbounded world set to Wrap East-West, Wrap North-South, and Isometric. set to 4 if 5 players or set to 10 if 22 players). Afterwards go to the Geological tab and set the Map Area according to how many players there will be (ex. Pre-Game Before starting your game, go to More Game Options on the start screen.
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